Here, there and back again. With style.
Watching the trailer, we all thought the same thing, “Wow, look how beautiful this game looks”. It is indeed beautiful, and it plays with our love for Ghibli aesthetics. I enjoyed my playthrough, the story was intriguing, the world-building had a lot of potentials, but it all could have been more.
Chaosmonger Studio / Assemble Entertainment / Release: January 26 / Windows, Mac
Let’s start with the story. You are a 9-year-old orphan girl with her nanny bot SAM-53, living on the streets, getting by however you can. In this world, the government started a plan that with every child born, a family was gifted a nanny robot to look after them. I’m not sure how this was affordable or why to start such an initiative, but it was interesting, so I didn’t question it. The story is a light-hearted one.
Moving on, we are introduced to the villain of the story, Mayor Rumpf. He is a short-tempered little man who is trying to find you and SAM-53. Without spoiling too much, I felt he was not a necessary character, that the story would have been stronger with the focus on the true villain- humanities dependency on technology.
The characters you meet have well-written dialogue that built up the world-building, making me wish there was more to learn and explore.
Of course, I absolutely adored the art and the cityscapes. There is a lot of world-building through dialogue and exploring, but it all felt like a window into a world I wanted to explore more. I hope they do continue stories within this world.
I had a lot of fun. As long as you don't take the story too seriously, I recommend it. Looking forward to more from this studio and hopefully more from the Encodya world.